Wednesday, March 2, 2016

#1:news Ranking six generations of Pokémon games from worst to best

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auto insurance - #1:news Ranking six generations of Pokémon games from worst to best
Twenty years of Pokémon has given us six generations of great games, but they aren’t all equal.

Each of those six generations includes two versions that have slight changes (usually just offering different Pokémon you can capture, which encourages players to trade with friends who own different versions).
Total sales for Pokémon have reached over 200 million, and most of that comes from these main entries. But the brand extends beyond that. It’s not just the best-selling portable game series of all time, it’s also a successful card game, a hit kids show, and will even extend into the world of augmented reality later this year with Pokémon Go from the Google-back Niantic Labs. A seventh generation of games, Pokémon Sun and Moon, will come out this holiday.

As part of celebration of the franchise’s 20th anniversary, we thought it would be fun to rank these games from worst to best. Note that we’re only talking about the original two for each generation, so we’re not including third versions like Yellow and Crystal, semi-sequels like Black and White 2, or remakes likes FireRed and SoulSilver.

Now, let’s get this countdown started.
Ruby and Sapphire (Third generation, 2002)

Pokemon Ruby and Sapphire

Although I’m calling it the worst of the main series, Ruby and Sapphire are both great games. They just don’t really stand out. While Gold and Silver introduced a ton of great features, Ruby and Sapphire most notably added double battles, which … kind of suck. Pokémon is designed for 1-on-1 fights. While occasionally changing things up with 2-on-2 battles might seem like a good idea, they’re kind of a weird mess.

Otherwise, Ruby and Sapphire offer improved graphics (which you’d expect with every new release), but otherwise, it feels like a blur in a crowded series.

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